Gio Nakpil, Creative Director

Giovanni Nakpil, Creative Director Gio, has been a digital model supervisor for Industrial Light and Magic, worked on principal creatures for "Star Trek" and "The Avengers," amongst other notable Hollywood films before switching gears to designing and building video game assets for Valve Corporation, then onto Oculus and now working at Adobe. Listen to Gio's thoughts on education, apprenticing yourself, perfect practice, hierarchy of forms, listening to your gut and software evangelism (yes, that's a real thing).  Learn more about Vertex School: https://www.vertexschool.com/ Learn more about Gio: https://www.artstation.com/gionakpil Want to learn skills for creative tech jobs in games, film, XR and the Metaverse? Apply for your spot in our upcoming Game Arts Program here: https://www.vertexschool.com/game-arts-program

Om Podcasten

Welcome to the Creative Metaverse Podcast, formerly known as the Game Artist Podcast, where we interview amazing Game Artists to find out what makes them tick and how they got the job of their dreams.