We have a detailed discussion about what life is like as a 3d modeler in the Film & VFX industry. Learn what kind of modelers there are, how they differ, how to prepare to be a modeler and what not to do. We also cover what tools you'll be using as a modeler, including Maya and ZBrush.
The goal is that you'll get a solid understanding of the ins and outs of the life as a 3D modeler in the film and visual effects (vfx) industry.
Discussions about art, games and visual effects by Henning Sanden and Morten Jaeger.