Ludology 260 - An App-titude for Game Design

Scott and Gil welcome Nikki Valens, designer of Mansions of Madness: Second Edition, Eldritch Horror, Legacy of Dragonholt, Quirky Circuits, and the upcoming Artisans of Splendent Vale. We talk about making programming games like Quirky Circuits, app-driven games like Mansions of Madness, and campaign games like Legacy of Dragonholt. SHOW NOTES 1m27s: Brown College 3m22s: Robo Rally 3m50s: Colt Express 5m53s: Magic Maze 8m18s: The Mind 12m26s: Ra, Medici 35m49s: Betrayal Legacy 42m00s: "FFG" refers to Fantasy Flight Games, where Nikki worked for several years. 43m07s: XCOM: The Board Game 52m24s: Here's a compilation video of cats riding Roombas...

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Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.