China Steams Ahead in Gaming; MetaHuman Creator and the Uncanny Valley

We have two brief segments — taking up less than 16 Minutes! — in this week’s episode of "16 Minutes," where we talk about tech trends in the news, what’s hype/what’s real, and where we are on the long arc of innovation. Both segments touch on trends in gaming/ online worlds and entertainment — both now and "next."  First, Steam China: Steam — the cloud library and marketplace for buying, selling, and storing games that was launched by Valve in 2003 and is now the largest distribution platform for PC gaming — just released an official Chinese version. Next, Meta Human Creator: Epic Games’ 3D graphics platform Unreal Engine revealed an early peek at a new content creation tool that aims to make creating digital humans easier. So what does this all mean? We talked to a16z partner Jonathan Lai, a former product manager at Riot Games, who joins 16 Minutes co-host Zoran Basich for both segments to share a quick take on these news items and the trends overall.

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16 Minutes on the News is a short news podcast where we cover the top headlines of the week, the a16z podcast way -- why are these topics in the news; what's real, what's hype from our vantage point; and what are our experts' quick takes on these trends? About the a16z Podcast: Discusses tech and culture trends, news, and the future -- especially as ‘software eats the world’. It features industry experts, business leaders, and other interesting thinkers and voices from around the world. This podcast is produced by Andreessen Horowitz (aka “a16z”), a Silicon Valley-based venture capital firm. Multiple episodes -- and now shows -- are released every week; visit a16z.com for more details and to sign up for our newsletters and other content as well!