105 Developing Indy Games the Agile Way

Go here to wishlist or purchase BlazeSky on Steam Games: https://store.steampowered.com/app/1208980/BlazeSky/ Gameplay Cinematics:  Opening Cinematic: https://m.youtube.com/watch?v=OsnEpirn3_M Trailer #2: https://m.youtube.com/watch?v=DcZr2smzjsU Will Iverson introduces BlazeSky: https://m.youtube.com/watch?v=0wQqRXwiRYQ Double Robot: https://doublerobot.com Unity: https://unity3d.com/what-is-a-game-engine libgdx Java library for game development: https://libgdx.badlogicgames.com ray lib C++ library for game development: https://www.raylib.com Go here for the SciFi Thoughts series about BlazeSky: https://lancerkind.com/listen-to-the-scifi-thoughts-podcast/blazesky-a-space-opera-video-game/ If … The post 105 Developing Indy Games the Agile Way first appeared on Agile Noir.

Om Podcasten

In the time it takes to receive a Starbucks coffee, Lancer Kind covers how to consistently release software with zero defects, and how to guide teams and organizations through changes necessary to do Continuous Delivery. The Mandarin edition is at (中文版): http://agilenoir.biz/feed/podcast/敏捷理念