Episode 205: Time for Playtime

In this episode, Tor, Romain, and Chet talk with Aurash Mahbod from the Play Games team at Google -- covering trends in mobile games, challenges for Android games developers, console games, and more!   Chapters: Intro (00:00) What’s Aurash working on currently? (02:40) How much is Play store providing users with content based on previous interests? (05:29) Longstanding games vs new games (08:34) Mobile gaming vs console (10:07) Are there stats on what type of games people are playing? (18:07) Difficulties and solutions for transitioning games from various devices (21:14) Movie corner - War Games (25:15) How does Play console help devs optimize engagement? (26:23) What is the breakdown of tools that devs actually use for games? (27:53) Reducing the backend costs for devs (30:18) Where does loyalty content surface? (34:28) Balancing add load (35:16) Cloud saves (38:18) Aurash’s history with Play store (42:18) Wrap up (42:58) Romain: @romainguy, threads.net/@romainguy, romainguy@androiddev.social Tor: threads.net/@tor.norbye and tornorbye@androiddev.social Chet: @chethaase, threads.net/@chet.haase, and chethaase@androiddev.social Aurash: https://twitter.com/aurash - @aurash Catch videos on YouTube → https://goo.gle/adb-podcast 

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Android Backstage, a podcast by and for Android developers. Hosted by developers from the Android engineering team, this show covers topics of interest to Android programmers, with in-depth discussions and interviews with engineers on the Android team at Google. Subscribe to Android Developers YouTube → https://goo.gle/AndroidDevs