Episode 251: Video Game Art Director Ole Tillmann & Creating The Stop Mo Style For Harold Halibut

This chat features Ole Tillmann, a German indie video game Art Director at Slow Bros Studio. He worked on the game Harold Halibut, which has become known for its super unique style. Everything in the game - the characters, backgrounds, assets, etc. - were all meticulously hand-crafted in a stop motion style, then 3D scanned and composited and animated in CG. In their chat, Tillmann shares how he came up with and executed the style, as well as the video game’s ten-year development history. Tune in to Ibele and Tillmann to hear: *What Tillmann did that led to Harold Halibut to getting funded *How Tillmann kept motivation on a ten-year project (with no end in sight) *How big of a team is needed to develop an indie video game Social Links: *Check out Harold Halibut on Steam: https://store.steampowered.com/app/924750/Harold_Halibut/ *Check out Tillman’s website: https://mousemou.se/ *Follow Tillmann on Instagram: https://www.instagram.com/mousemou.se/

Om Podcasten

Welcome to AIP, the Animation Industry Podcast! Here you'll find interviews from today's top leadaers in the animation industry on topics like: *the best way to pitch a show *how to successfully market your work online *what kind of skills will get your dream job *and more! Who's running this podcast? My name is Terry, and I'm a stop motion animator. I'm soaking up as much knowledge about the animation industry as I can, and sharing what I learn along the way. For more information about this podcast, visit https://terryibele.com/animation-industry-podcast/