Artbox VR: The Gallery Reimagined - A World of Inclusion Beyond the Frame - Silvia Raposo

This article examines the potential benefits of creating a virtual gallery as a response to health crises, remote areas, and the elderly population, with a focus on addressing inequality and promoting social inclusion. The study explores how virtual reality technology can effectively break down physical and geographical barriers, facilitating access to diverse artistic expressions and encouraging participation within communities.Also problematizes the significance of the virtual gallery in providing access to the arts for marginalized populations, promoting interest and curiosity in various artistic forms, and fostering community engagement.A text by Silvia Raposo llustrated by Lídia Belchior.https://theanthro.art/artbox-vr-the-gallery-reimagined-a-world-of-inclusion-beyond-the-frame/

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AnthroArt – Action for People and Planet is an initiative of three applied anthropology organisations – Antropedia, Namla and Ambigrama – that aims to create an international platform for connecting anthropology and art, with the purpose of deepening awareness about inequality and our relation with the environment and driving change across three geographies: Romania, The Netherlands and Portugal, as well as beyond.AnthroArt – Action for People and Planet is a two-year project (2023-2024) co-funded by the European Commision, under the Creative Europe Programme (CREA).***Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor the granting authority can be held responsible for them.