Shining a Light on Light in Video Games - The Fika Sessions [Episode 7]

In this episode of the Fika Sessions, Luca Buonamici, Lead Lighting Artist at Massive Entertainment, gives us an insight into how you work with light and lighting in video games. Compared to the 2D planes of a movie screen, how do you light up a scene that can be viewed from 360 degrees? During the show, Luca shares his knowledge about how light affects mood, guide players and how it makes "the beautiful more beautiful". Also, what are those wafer-thin cookies on the table? Tools & Links: John Alton - Painting with Light. https://www.amazon.se/Painting-Light-John-Alton/dp/0520275845/ Blain Brown - Cinematography Theory Practice. https://www.amazon.se/Cinematography-Theory-Practice-Blain-Brown/dp/1138940925/

Om Podcasten

Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.