You are (Mostly) Here: Digital Space and the Context Problem

Context. It’s everywhere. No, really, you can’t move without bumping into the stuff. But it used to be that we at least had a grasp of what context we were in at any given time. We were either here, or there. But technology has radically changed what it means to be “here” or “there,” and has brought some challenging design problems along with it.

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The Boxes and Arrows Podcast interviews authors from the site as well as other professionals in the field of Information Architecture, Interaction Design, and User Experience from around the world.