Episode 311 - Robert Durnin - Computer Graphics Developer

This week’s podcast guest is Robert Durnin, a talented and agile technical director who can turn his hand to just about anything. He’s perfected pipelines for movies including Pan’s Labyrinth, The Mist, The Amazing Spider-Man and Tron: Legacy, and polished in-engine cinematics for Batman: Arkham Origins and Crysis 3. He's also helped build content for the Leia 3D holographic display and worked out how to create a theme park-size XR experience. Robert talks about his career so far, the numerous companies he’s worked for, including Digital Domain, The Mill and Magnopus, and how he’s wrangled multiple content creation platforms into working with one another. He also discusses some of the fun challenges he’s faced, and the computer-vision AI training he’d like to tackle in future.

Om Podcasten

This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.