Go Battlesnake Go! (Go Time #182)

In the past decade a variety of games have emerged where players need to create an AI to play the game rather than play the game directly. In this episode we speak with the creator of one of those games - Battlesnake. Brad Van Vugt joins us to talk about building a game engine using Go, making programming games easier for beginners to get started with, the long term vision for games like Battlesnake, and more.

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Your one-stop shop for all Changelog podcasts. Weekly shows about software development, developer culture, open source, building startups, artificial intelligence, shipping code to production, and the people involved. Yes, we focus on the people. Everything else is an implementation detail.