Jacob Claussen, Lead Environment at Fall Damage Studio

Jacob Classen is currently a Lead Environment at Fall Damage Studio in Stockholm, Sweden and a Mentor at Vertex School.  In this episode, Bita and Jacob go through his amazing journey to become a professional artist and the courage to continue push his creativity. Along with being a recognized artist in our industry.  Jacob is also a educator who resonates with his student and shares many of the workflows that he uses in the Game Industry. He has worked on with studios like Ubisoft (Avatar: Frontiers of Pandora and The Division 2: Warlords of New York Expansion) and Starburst (Overkill´s The Walking Dead). Make sure to learn more about Jacob at the links below.  Jacob Claussen's Artstation: https://www.artstation.com/jacobclaussen Jacob Claussen's Twitter: https://twitter.com/jacobclaussen Fall Damage Studio: https://www.falldamagestudio.com/ Learn more about Vertex School: https://www.vertexschool.com/ Want to learn skills for creative tech jobs in games, film, XR and the Metaverse? Apply for your spot in our upcoming Game Arts Program here: https://www.vertexschool.com/game-arts-program

Om Podcasten

Welcome to the Creative Metaverse Podcast, formerly known as the Game Artist Podcast, where we interview amazing Game Artists to find out what makes them tick and how they got the job of their dreams.