GLSL Essentials

Provides an introduction to OpenGL Shading Language (GLSL), a high-level programming language used to control the rendering pipeline in computer graphics. It covers the fundamentals of the GLSL language, including basic syntax, data types, and flow control, and introduces the different types of shaders such as vertex, fragment, geometry, and compute shaders. The text explains how these shaders work within the graphics rendering pipeline, detailing their inputs, outputs, and typical uses for tasks like transforming vertices, calculating colors, and performing generic computations on the GPU. The book aims to equip readers with a foundational understanding of GLSL to enhance 3D scenes.You can listen and download our episodes for free on more than 10 different platforms:https://linktr.ee/cyber_security_summaryGet the Book now from Amazon:https://www.amazon.com/GLSL-Essentials-Jacobo-Rodr%C3%ADguez/dp/1849698007?&linkCode=ll1&tag=cvthunderx-20&linkId=952404fd94944a58ccf928605d08ba98&language=en_US&ref_=as_li_ss_tl

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CyberSecurity Summary is your go-to podcast for concise and insightful summaries of the latest and most influential books in the field of cybersecurity.Each episode delves into the core concepts, key takeaways, and practical applications of these books, providing you with the knowledge you need to stay ahead in the ever-evolving world of cybersecurity.Whether you’re a seasoned professional or just starting out, CyberSecurity Summary offers valuable insights and discussions to enhance your understanding and keep you informed.You can listen and download our episodes for free on more than 10 different platforms:https://linktr.ee/cyber_security_summary