Indie Publishing and Growth Strategies with Sebastian Forsström, Head of Paradox ARC

Mishka Katkoff chats with Sebastian Forsström, Head of Paradox ARC, to explore the world of indie game publishing at Paradox Interactive. Sebastian provides an overview of Paradox Interactive and dives into the role of Paradox ARC, a division dedicated to helping indie developers. They discuss how Paradox evaluates and develops games, the importance of sustained user engagement, and effective marketing strategies. Sebastian also shares insights on publishing deals, revenue sharing, co-publishing agreements, and the critical role of DLCs in player retention.  01:08 Sebastian's Intro02:46 Paradox Interactive05:23 Paradox Arc11:35 Game Evaluation and Development18:13 Sustained User Base + Marketing23:44 Paradox Arc Deep Dive34:09 Publishing Deals and Development Fees38:26 Co-Publishing Agreements + Revenue Sharing42:49 Marketing and Release Strategies48:57 The Role of DLCs in Player Retention53:27 Trends in the Indie Game Industry59:39 Advice for Indie Developers01:04:17 Conclusion and Final Thoughts

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Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis. Hosts: Michail Katkoff @mkatkoff www.linkedin.com/in/michailkatkoff/ Eric Kress @ekress www.linkedin.com/in/erickress/ Laura Taranto @laurataranto www.linkedin.com/in/laurataranto/ Phillip Black @econosopher www.linkedin.com/in/phillip-black-economist/ Jen Donahoe @Jen_Donahoe www.linkedin.com/in/jenniferdonahoe