Is Odin, "programming done right"? (with 'Ginger' Bill Hall)

Odin's creator, Bill Hall, makes some bold claims about the language, including that it's "programming done right". Before that starts a war on the internet, we'd best ask him to explain what that means, and how Odin tries to achieve it. And while we get deep into the details, overall his answer seems to be, "By gathering masses of feedback and then refining C until it feels joyous again. Of all the C-like languages we've looked at on Developer Voices, Odin seems to be the most at-ease with its progenitor. It's not trying to be a revolutionary new way of thinking about systems programming; it's just trying to rethink C for modern conventions. If Bill's hit his goals, it might be the most comfortable way to get a language that's C, but C done better… – Odin: https://odin-lang.org/ Odin Packages: https://pkg.odin-lang.org/ Newsqueak [pdf]: https://swtch.com/~rsc/thread/newsqueak.pdf EmberGen: https://jangafx.com/software/embergen/ Raylib: https://www.raylib.com/ RayLib bindings for Odin: https://github.com/odin-lang/Odin/tree/master/vendor/raylib Verse language: https://dev.epicgames.com/documentation/en-us/uefn/verse-language-reference Algorithms + Data Structures = Programs: https://en.wikipedia.org/wiki/Algorithms_%2B_Data_Structures_%3D_Programs Bill on Twitter: https://twitter.com/TheGingerBill Kris on Twitter: https://twitter.com/krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/ -- #podcast #software #softwareprogramming #programming #odin #odinlang

Om Podcasten

Deep-dive discussions with the smartest developers we know, explaining what they're working on, how they're trying to move the industry forward, and what we can learn from them. You might find the solution to your next architectural headache, pick up a new programming language, or just hear some good war stories from the frontline of technology. Join your host Kris Jenkins as we try to figure out what tomorrow's computing will look like the best way we know how - by listening directly to the developers' voices.