DF Direct Weekly #114: Ratchet & Clank - Can PC Handle It? Redfall Post Mortem, Nvidia AI NPCs

The news of a PC port from Nixxes for Rachet and Clank raises the question: can PC handle the extreme storage demands of the Insomniac PS5 showcase? Alex weighs in with his thoughts on how the port will work. Meanwhile, Nvidia demos AI-driven conversations with NPCs, Redfall's development woes make the news again, while John's concerned about Nintendo's views towards emulation. 00:00:00 Introduction 00:01:08 News 01: Ratchet & Clank: Rift Apart coming to PC! 00:19:38 News 02: Nvidia demos AI-generated NPC conversations 00:37:54 News 03: Dolphin emulator blocked from Steam release 00:44:41 News 04: Redfall’s development issues detailed 00:54:56 News 05: HDMI 2.1 capture cards announced - but there’s a catch! 01:02:27 Supporter Q1: What are your predictions for next week’s Xbox showcase? 01:07:52 Supporter Q2: Does XMP make a big difference on DDR5 RAM? 01:10:36 Supporter Q3: Are plasma TVs viable for high-quality retro gaming? 01:14:54 Supporter Q4: Why doesn’t the Switch support HDR? Could it be included in a “Switch 2”? 01:16:32 Supporter Q5: Are we in a downwards spiral of declining developer output and GPU stagnation? 01:22:34 Supporter Q6: If a game runs at a locked 30fps or 60fps, is there any benefit to setting your console to 120Hz output? 01:25:55 Supporter Q7: Has Jensen’s prophecy been fulfilled already? Is Gran Turismo 7 ever going to hit PCs? Learn more about your ad choices. Visit megaphone.fm/adchoices

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Digital Foundry is a leading authority on gaming technology and performance, and in this regular podcast, the team sits down to discuss the latest news and take questions from the audience.