DF Direct Weekly #145: Xbox Multi-Platform Rumours, Horizon Forbidden West PC, Nvidia Pulsar

John, Rich and Alex return for another Weekly, discussing the potential implications of Xbox going multi-platform on selected titles, what we should - and shouldn't - expect from Horizon Forbidden West on PC and John's surprise gaming purchase. Meanwhile, the team explains why Nvidia's G-Sync Pulsar technology is such a big deal - and the announcement of VRR support for GeForce Now seems set to make the best cloud streaming solution even better still. 0:00:58 News 01: Microsoft to go multiplatform on selected games? 0:22:41 News 02: Horizon Forbidden West gets PC trailer 0:40:38 News 03: Nvidia CES announcements 0:55:34 News 04: John’s surprise 1:10:35 Supporter Q1: Why is double-buffer vsync good in some circumstances and bad in others? 1:17:39 Supporter Q2: What are the specs of your editing rigs? 1:24:45 Supporter Q3: Do you think any TV manufacturers will start integrating nearest neighbour scaling? 1:32:47 Supporter Q4: Why is dynamic resolution not often used in PC games? 1:37:35 Supporter Q5: Are GPU makers’ resolution recommendations too conservative? 1:43:13 Supporter Q6: What videos are you excited to make this year? Learn more about your ad choices. Visit megaphone.fm/adchoices

Om Podcasten

When it comes to video games and the hardware and tech we play them on, the team at Digital Foundry are unparalleled experts. Each week, DF Direct breaks down the latest breakthroughs in video game visuals, sound, and performance happening on PlayStation, Xbox, the most powerful PC setups, and more. If you’re a geek for graphics, GPUs, or just video games in general, DF Direct will help you get the most out of your gaming setup. DF Direct is a part of the Geek Media Podcast Network, an IGN Entertainment Brand. Visit Geek.com for more information.