Andres Constantinidis — Building a remote-first game studio

In this podcast episode, I talk with Andres Constantinidis, the co-founder and CEO of TinyBytes, a remote-first mobile games studio. Andres has built his game studio as a remote company all the way from the founding days, which happened almost ten years ago. In this discussion, we talk about creating quality games with a remote team, but still keeping up a high velocity, how to make product decisions on continuing a game that is still unsure of its success, and what Andres would do differently if he'd go back to the early days of his company.

Om Podcasten

Joakim Achren from Elite Game Developers talks to founders and investors on how to start, run and grow a games company. In a nutshell, this is a podcast about the founders and investors who are building the games companies of the future. What are their success stories, failures, what they’ve learned from them and how more people will be able to get into creating games through successful games companies.