Dan Kreigh on Building SpaceShipOne and Designing Flying Cars

In this podcast Shane Hastie, Lead Editor for Culture & Methods, spoke to Dan Kreigh about his experiences as the lead structural analyst working on SpaceShipOne and his personal interest in designing and building a flying car. Why listen to this podcast: • Building SpaceShipOne was an iterative and incremental project • There are many parallels between the development of SpaceShipOne and an agile software product • Dan’s definition of a flying car is one that you can drive on the freeway and to the store, then drive to an airport and take off and fly to your next destination • There are a number of debates about the best designs for flying cars with multiple different approaches to addressing the challenges • Dan’s approach is to build a flying car which will fit in a home garage using well understood technologies and incremental development More on this: Quick scan our curated show notes on InfoQ https://bit.ly/2KfKpYo You can also subscribe to the InfoQ newsletter to receive weekly updates on the hottest topics from professional software development. bit.ly/24x3IVq Subscribe: www.youtube.com/infoq Like InfoQ on Facebook: bit.ly/2jmlyG8 Follow on Twitter: twitter.com/InfoQ Follow on LinkedIn: www.linkedin.com/company/infoq Check the landing page on InfoQ: https://bit.ly/2KfKpYo

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