Game On at Google

Google’s Project Stream, first unveiled last October, gave gamers a taste of what it would be like to stream heavy games directly from the cloud – from a Chrome browser, even. That effort has now evolved into something much, much more ambitious. At the Game Developers Conference in San Francisco this week, Google formally announced Stadia. Stadia is Google’s bet on next-generation gaming: It exists entirely in the cloud, with a physical, WiFi-enabled controller that connects to whatever computer you’re playing on. WIRED’s Peter Rubin was at GDC this week for Google’s big reveal, and he joins the latest Gadget Lab episode to talk about how Stadia is supposed to work when it launches later this year. The Gadget Lab team also discuss how Google is taking aim at Microsoft’s and Amazon’s cloud gaming services, and tries to answer the most important question of all: Is streaming and capturing 4K games totally going to destroy our Google Drive subscriptions? Show notes: You can read Peter Rubin’s story on Stadia here. Lily Hay Newman’s story on Facebook’s latest security mess is here. Recommendations: Peter recommends Whole Foods 365 granola bars. Arielle recommends the latest Voyages issue of The New York Times Magazine. Lauren recommends reading WIRED’s stories this week about Apple’s hardware updates, specifically the iPad Mini review if you’re in the market for a tiny iPad. Mike recommends this recent New Yorker article about Shen Yun. 

Om Podcasten

Welcome to Uncanny Valley—an insider look at the people, power, and influence of Silicon Valley– where each week, WIRED’s writers and editors bring you original reporting and analysis about some of the biggest stories in tech. On Tuesdays, WIRED’s Zoë Schiffer has an urgent conversation about this week in the news. And on Thursdays, WIRED’s Global Editorial Director Katie Drummond is joined by Lauren Goode, Michael Calore, to break down a recent story or phenomena bubbling up in Silicon Valley and explain its influence on our daily lives.