The Tenth Art | EP 7 | Petting the Dog: Animals and Video Games

From "Duck Hunt" to "Stray", animals have always been a major part of many video game experiences. Some players even keep track of the games in which they can pet the dog – or other animals. But what do representations of animals in games say about our treatment of animals in the real world?To explore this topic and share our favourite in-game pets, we are joined by Benjamin Hall, Creative Director at Ubisoft Toronto, and Alenda Chang, Associate Professor in Film and Media Studies at UC Santa Barbara.Subscribe or follow "Beyond Games" wherever you get your podcasts to stay up to date with the latest episodes.Hosted on Acast. See acast.com/privacy for more information. Hosted on Acast. See acast.com/privacy for more information.

Om Podcasten

Ubisoft presents "Beyond Games", a podcast about video games, the people who make them, and their place in culture and society. In the ongoing eight-episode season “The Tenth Art,” we explore the impact of video games on entertainment, pop culture, and society. Every two weeks, we invite a Ubisoft developer and an external guest to join us for an in-depth conversation on a topic that explores the far reaches of video games, including science, fashion and photography.An original Ubisoft series.If you like this podcast, subscribe, leave a comment and share it: https://lnk.to/beyondgamesHappy listening! Hosted on Acast. See acast.com/privacy for more information.