202: Interview - Ultros Dev Hugo Bille, On Making The First Gardenvania

This week's show is an interview with Hugo Bille from Hadoque, the developers of Ultros. We talked about video game ecosystems, Metroidvania design tricks, audacious gardening mechanics, and lots more. And a big thank you to the show’s latest patrons, ScheiGuy and NikolaiAtKnight, If you'd like to join them in supporting the show on Patreon, you can do so from $1 per month at http://patreon.com/gaminginthewild. Patrons get access to a catalogue of bonus episodes, and an invite to the show’s Discord community. You can also say hi on Twitter, Instagram, YouTube and Twitch - find all the links at http://gaminginthewild.com. Check out this Steam curator page made by podcast supporter DovetailTrue to see if Steam games you're browsing come pod-approved! https://store.steampowered.com/curator/43457463-Gaming-in-the-Wild-%2528unofficial%2529/   Thanks for listening! Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy

Om Podcasten

A chill video games podcast about interesting and creative games, from indie to AAA. Your host: Iceland-based games critic John Rogers. Follow the show on Twitter, Instagram, YouTube, and Twitch to stay in touch and keep up with new episodes - find links at http://gaminginthewild.com. Gaming In The Wild is a listener-supported. You can support the show at http://patreon.com/gaminginthewild to join the listener community, and get bonus episodes and other fun perks.