Go Battlesnake Go!

In the past decade a variety of games have emerged where players need to create an AI to play the game rather than play the game directly. In this episode we speak with the creator of one of those games - Battlesnake. Brad Van Vugt joins us to talk about building a game engine using Go, making programming games easier for beginners to get started with, the long term vision for games like Battlesnake, and more.

Om Podcasten

Your source for wide-ranging discussions from all around the Go community. Panelists include Mat Ryer, Jon Calhoun, Natalie Pistunovich, Johnny Boursiquot, Angelica Hill, Kris Brandow, and Ian Lopshire. We discuss cloud infrastructure, distributed systems, microservices, Kubernetes, Docker... oh and also Go! Some people search for GoTime or GoTimeFM and can't find the show, so now the strings GoTime and GoTimeFM are in our description too.