B024 - Campaign Builder - Escape (Level Four)

Well, the party has been captured and all hope is lost... I guess the only thing left to do is... ESCAPE! In this episode of the Campaign Builder, Dan and Adam run you through the ins and outs of running a manhunt and keeping the party on the run!   Takeaways:- Applying degrees of success and failures is incredibly useful when dealing with a scenario as reliant upon skill checks as escape- Players choose characters because of the characters' strengths, so don't punish ignore the base factors of the character's mechanics- There are many different skills abilities besides Stealth and Sleight of Hand checks that can help with an escape- Keep the pressure up. It's not an engaging escape if the player characters can just stroll out- Communicate clearly about timelines, threats, distances, and other details of the escape   Available On: iTunes | Spotify | Podbean | YouTube Don’t forget to Like/Follow/Subscribe/Whatever when you listen! Social: Facebook | Instagram | Twitter | Reddit Email: info@itsamimic.com Intro/Outro Music by: Cory Wiebe Logo by: Kate Skidmore

Om Podcasten

Join three Dungeon Masters with a combined experience of over thirty years in the hobby, as they come from different backgrounds and experiences to break down and discuss 5th Edition lore, mechanics, monster breakdowns, role playing, Dungeon Mastering, player tips, world building, storytelling, and other RPG and pop culture content. If you're interested in learning the game, looking to hone your skills as a player or DM, or trying to find some extra inspiration to take your game to the next level, then this podcast is for you.