Game Design Unboxed 100: Sushi Go

In episode 100 of Game Design Unboxed: Inspiration to Publication we celebrate the 100th episode with Phil Walker-Harding talking about 10 years of Sushi Go! From his initial self-imposed design challenge of making a simple set collection game to the concept of “panning for gold” when trying to create a simplistic game. We discuss what […]

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The best & latest Pathfinder RPG News, Reviews, & Interviews. Ryan and Perram keep you informed twice monthly.