Episode 068 - Ian Bogost

Ian Bogost is the Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the George Institute of Technology. He’s an author of multiple books, an award-winning game designer, and a contributing writer at The Atlantic. Ian studies games by making games and is an incredibly deep thinker about an impressively broad array of topics, as you’ll hear from this conversation. Links • Ian Bogost’s website, http://bogost.com/ • @ibogost on Twitter, https://twitter.com/ibogost • What Video Games Have To Teach Us about Learning and Literacy by James Paul Gee (2007), https://en.wikipedia.org/wiki/What_Video_Games_Have_to_Teach_Us_About_Learning_and_Literacy • Play Anything by Ian Bogost (2016), http://bogost.com/books/play-anything/ • “The Curse of Cow Clicker: How a Cheeky Satire Became a Videogame Hit,” by Jason Tanz in Wired (2011), https://www.wired.com/2011/12/ff-cowclicker/ • Put Words Between Buns, http://bogost.com/projects/buns-life/

Om Podcasten

A podcast on creative, intentional, and effective uses of technology to enhance student learning, produced at Vanderbilt University