Cube Potpourri

This is a comparatively aimless episode where our hosts meander through a couple of vaguely related cube topics. They start off by recapping their recent draft of a friend’s greenless, “Breya” cube, which they also do a pack 1, pick 1 from, then move on to cover how draft decisions change in a cube with only four colors, their evaluation of Karn with pants, the dangers of shortcutting cards in your head, whether it’s more painful to walk into a trap or make an obvious punt, the collection of cards Anthony compiled that is definitely not a multiplayer cube, how to structure a booster draft for fewer than eight players, using what is not present to guide the design of an environment, how to avoid the natural predators of the strategies you want to cultivate in your cube, setting a bar for power level in a hypothetical one life cube, and how to balance Healing Salve, Ancestral Recall, Dark Ritual, Lightning Bolt, and Giant Growth. Discussed on this episode: Solely Singleton S11E5 — Commander Legends and Cube (ft. Gavin Verhey) MinorBug’s “Misery” Cube If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at mail@luckypaper.co. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube. Musical production by DJ James Nasty.

Om Podcasten

Lucky Paper Radio is a podcast about Magic: the Gathering hosted by lifelong friends Andy Mangold and Anthony Mattox. Focused primarily on sandbox formats like Cube, which are free of banlists, rotation, and net decking, the show is about the best parts of Magic and how to get the most out of the game.