Setting the Tempo

This episode is all about tempo — what is it, when does it matter, and how do you apply it to your Cube design and gameplay decisions. Andy and Anthony talk about what “aggro” really means, why some games feel like they’re completely out of your control from the first land you play, the tempo vs value axis, taplands, low CMC spells, scaleable threats, cheap interaction, and what Llanowar Elves, Azorius Signet, and Sleight of Hand have in common. Our pack 1, pick 1 this week is from listener Lemem’s 450 Card Unpowered Cube. Thanks, Lemem! Discussed on this episode: Limited Resources episode 572 — Holiday Potpourri An Ode to Scalable Threats TEMPO by Reid Duke Next Level Deckbuilding by Patrick Chapin If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at mail@luckypaper.co. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube. Musical production by DJ James Nasty.

Om Podcasten

Lucky Paper Radio is a podcast about Magic: the Gathering hosted by lifelong friends Andy Mangold and Anthony Mattox. Focused primarily on sandbox formats like Cube, which are free of banlists, rotation, and net decking, the show is about the best parts of Magic and how to get the most out of the game.