Working Inside Virtual Space with Computer Scientist Steven Schkolne

While earning his PhD in computer science at Caltech, Steven Schkolne laid the foundations for popular Virtual Reality art programs like Tilt Brush and Quill -- 15 years ahead of the rest of the world. He's now building a VR-based tool for creating digital objects for video games such as Minecraft and Grand Theft Auto 5. Steven shares his insights with us based on 19 years of experimenting with and creating Virtual Reality, insights that often run contrary to current VR conventional wisdom.

Om Podcasten

Weekly interview show with people at the forefront of transformational technologies, scientific research, and bold new thinking that enables humans to operate at higher levels — better able to achieve whatever each person values most in life. This could be in fields as diverse as neuroscience, computer science, psychology, bio-tech, augmented reality, nutrition & fitness and so many more areas of pioneering work.