121. Why You Can't Pause/Rewind Video Game Cutscenes

This week, Mike and Alanah chat about Immortality, their picks for 2022's game of the year, and then get into details regarding why some oft requested features can't make it into published video games.

Om Podcasten

Join Alanah Pearce (game writer), Mike Bithell (game director), and Austin Wintory (game composer) as they talk about all the games, movies, TV and 'whatever else' that took their interest that week, from three unique perspectives in the games industry.