Savage Worlds: Rifts – Symphony of the End – Episode 12

The Muse Squad is sent on a mission to defend a town from an army of mercenaries. They can't fight off the mercenaries personally, so they'll have to raise a militia, fortify the town, and set up traps. Will it be enough to stop the mercenaries? Tom as Steve the Grackle Tooth Mercenary Jason as Vance Hellspring, psi-stalker Dan as Daryl the Mystic

Om Podcasten

Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.