#208: Agricola

Yes, we are but slaves to the new releases, which is why we are reviewing a fifteen-year-old game. "But that's impossible!" you reply, "No one was alive back then!" Records are scant, but there is a rich oral tradition that people have been playing games at least since the release of Nirvana's Nevermind. Archeologists are still trying to carbon-date that period exactly, though.Games Played Last Week:01:39 -Dead Reckoning (John D. Clair, Alderac Entertainment Group, 2022)08:14 -Cosmic Frog (Jim Felli, Devious Weasel Games, 2020)09:54 -Familienbande (Leo Colovini, Winning Moves Germany, 2004)13:23 -Barrage (Tommaso Battista & Simone Luciani, Cranio Creations, 2019)16:04 -Cursed Court (Andrew Hanson, Atlas Games, 2017)19:37 -Blockers! (Kory Heath, AMIGO, 2007)21:48 -Dicke Dämonen (Heinrich Glumpler, Edition Erlkönig, 2004)24:09 -New York Zoo (Uwe Rosenberg, Feuerland Spiele, 2020)28:05 -Khmer (team SAIEN, Saien, 2010)30:05 -Priests of Ra (Reiner Knizia, Rio Grande Games, 2009)News (and why it doesn't matter):32:26 Corvus Belli's (of Infinity fame) upcoming fantasy game: Warcrow33:31 Pfister's Mombasa to become Skymines34:13 New Cosmic Encounter expansion: Cosmic Odyssey 35:30 Walker's Who Asked for This? Fantasy Realms Marvel, and Deluxe Castles of Burgundy36:48 Board game beat-em-up à la Golden Axe? Mythic Games' Anastyr38:35 Through the Desert 25th Anniversary Edition from Steeped Games39:50 Feature Game: Agricola (Uwe Rosenberg, Lookout Games, 2007) and Agricola (Revised Edition) (Uwe Rosenberg, Lookout Games, 2016) Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy

Om Podcasten

A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don't go easy on you, so we don't go easy on them. Thorough analysis via reviews, news, and discussion of topics in gaming. We take context seriously, we value your time, and we're not into hype. Just because games are fun doesn't mean we can't take them seriously, and just because we take them seriously doesn't mean we can't have fun.