#319: When to Go Digital

Our first guest host while Michael Walker is recovering is James de Moss, aka Jimbo!Many a human being has become lost in the deep recesses of Jimbo's sonorous voice, and thus one must take care lest you become consumed by his powerful charisma. Jimbo brings his extensive experience of digital board games, and board game adaptations, to SVWAG.02:29 AYURIS: Planet UnknownGames Played Last Week:06:13 -Skytear Horde: Monoliths (Giacomo Neri and Riccardo Neri, Skytear Games, 2024)09:32 -Mythwind (Nathan Lige and Brendan McCaskell, Open Owl Studios, 2023)12:10 -Slay the Spire: The Board Game (Gary Dworetsky, Anthony Giovannetti, and Casey Yano, Contention Games, 2024)15:07 -Sentinels of the Multiverse (Christopher Badell, Paul Bender, & Adam Rebottaro, Greater Than Games, 2011)22:50 -Marshmallow Test (Reiner Knizia, Gamewright, 2020)26:20 -Primal: The Awakening (Tommaso Mondadori and Alberto Parisi, Reggie Games, 2024)37:33 -Oak (Wim Goossens, Game Brewer, 2022)39:50 -Gaia Project (Jens Drögemüller & Helge Ostertag, Feuerland Spiele, 2017)News (and why it doesn't matter):42:50 A sincere thank you for the outpouring of support43:23 Shapeways has filed for bankruptcy and ceased operations, independent operators left in the lurch44:40 X-Wing community's efforts in the wake of cessation of official support47:54 Martin Wallace news: Cthulhu: Dark Providence with Travis Chance, and Casus Belli49:42 Topic: When to Go DigitalAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

Om Podcasten

A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don't go easy on you, so we don't go easy on them. Thorough analysis via reviews, news, and discussion of topics in gaming. We take context seriously, we value your time, and we're not into hype. Just because games are fun doesn't mean we can't take them seriously, and just because we take them seriously doesn't mean we can't have fun.