#348: SETI

Colour nouns are essentially arbitrary; how one decides to chop up the visible spectrum of light is a matter of contingent taxonomy. Some languages have one noun for both blue and green, for example. English has a word for light red (pink) where other languages don't. Russian similarly has a word for light blue. And then there's magenta, which we can all agree is a scene and a half. Games Played Last Week:02:35 -Fruit Fight (Reiner Knizia, CMYK, 2025) 06:55 -Fives (Taiki Shinzawa, CMYK, 2025) 09:49 -Figment (Wolfgang Warsch, CMYK, 2025)12:49 -Duos (Johannes Schmidauer-König, CMYK, 2025) 16:17 -Sidereal Confluence (TauCeti Deichmann, Wizkids, 2017)19:24 -Fishing (Friedemann Friese, 2F-Spiele, 2024)24:36 -The Elder Scrolls: Betrayal of the Second Era (Josh J. Carlson, Michael Gernes, Logan Giannini, Ryan Howard, Salem Scott, and Josh Wielgus, Chip Theory Games, 2025)32:24 -Storm Raiders (Shem Phillips, Arkus Games, 2025)News (and why it doesn't matter):38:55 Mythic Games in trouble (again), crowdfunding commitments unfulfilled40:37 Monolith's Reichbusters: Reloaded41:10 Cardboard Ghosts by Amabel Holland and CRC Press41:46 Lord of the Rings Pandemic! Fate of the Fellowship42:06 Crawling Chaos by Mike Hutchinson on Kickstarter44:15 Endless Winter expansion crowdfunding soon44:28 Rebel Princess: Happily Ever After44:44 Feature Game: SETI: Search for Extraterrestrial Intelligence (Tomáš Holek, Czech Games Edition, 2024)Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

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A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don't go easy on you, so we don't go easy on them. Thorough analysis via reviews, news, and discussion of topics in gaming. We take context seriously, we value your time, and we're not into hype. Just because games are fun doesn't mean we can't take them seriously, and just because we take them seriously doesn't mean we can't have fun.