Orchard: Solitary Game VS Solo Mode

This episode considers the difference between games designed as solitaire experiences with traditional multiplayer games that have solo modes. Orchard exemplifies the solo game as well as a great introductory and small footprint game. We end with a guided meditation in the spirit of the farmer of an orchard. You can find Side Room Games and the designer Mark Tuck at Facebook.com/sideroomgames and Twitter.com/sideroomgames Follow this podcast over on Instagram at StopSomewherePod

Om Podcasten

Create the space to feel comfortable being alone without being lonely, standing on our own two feet. Through the joys of solitude and the beautiful foolishness of things, we delve deep into the coziness that we can find on our own time.