Common Code in Multiplatform projects

Mark decided to develop a multiplatform game, taking the concept of common code to the extreme. In this episode we discuss his adventures, the issues he encountered and how applicable this really would be in other types of applications such as LOB ones. For links to show notes, please visit talkingkotlin.com or download the App from the Android Store.

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A bimonthly podcast that covers the Kotlin programming language by JetBrains, as well as related technologies.