Game Designer: Raph Koster

What do you think is the #1 predictor for retention? In our first episode, we talk with Raph Koster, a legendary game designer who has worked in online games since 1993 and was the lead designer behind Ultima Online as well as the creative director for Star Wars Galaxies. Raph was there at the birth of modern LiveOps in early MUDs and MMORPG games, so what better guest to answer these and other burning questions for our first episode?Support the show

Om Podcasten

The Art of LiveOps podcast provides an in-depth perspective on modern game development and shares stories behind some of the most successful LiveOps strategies. Join our hosts, Crystin Cox and James Gwertzman, as they interview a variety of game development professionals in the industry about their personal experiences creating and operating LiveOps games.