IO Interactive: Hitman

In today's episode we talk with a group of folks working on the game franchise, Hitman at IO Interactive. IO Interactive is on a similar journey, taking a hit franchise with a traditional box distribution model and moving to a live model, that many game studios are on today. Listen in for some key takeaways about how to make this transition as smooth as possible. Support the show

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The Art of LiveOps podcast provides an in-depth perspective on modern game development and shares stories behind some of the most successful LiveOps strategies. Join our hosts, Crystin Cox and James Gwertzman, as they interview a variety of game development professionals in the industry about their personal experiences creating and operating LiveOps games.