How to Choose the Right Narrative Channel with Joe Morrissey
Welcome back to The Corner of Story and Game! This time around, I get to sit down and chat with the legendary Joe Morrissey, a narrative design veteran with a career spanning iconic studios like Rockstar Games, Blizzard, and Sucker Punch. Known for his work on groundbreaking titles such as Diablo II, Infamous: Second Son, and Ghost of Tsushima, Joe dives deep into the art of crafting unforgettable game stories. Join us as we explore: Narrative Channels Explained: What they are, why they matter, and how to select the right one for your game. Behind the Scenes of Game Development: Joe’s inspiring career journey from IT support to game director. Storytelling Lessons from Tabletop Games: How early experiences with RPGs like Cyberpunk and World of Darkness shaped his narrative philosophy. Industry Insights: Examples of masterful storytelling techniques from titles like The Last of Us II and Firewatch. Whether you're a game developer, narrative designer, or just someone who loves the magic of storytelling in games, this episode offers a treasure trove of advice and inspiration. 🎧 Tune in now and discover how the right narrative channel can elevate your gaming experience! Don’t forget to subscribe, leave a review, and share the love. Joe's Links: -> Believer -> LinkedIn The Corner of Story and Game: -> Discord -> Facebook -> Instagram -> TikTok -> Threads -> Bluesky -> LinkedIn -> Email: gerald@storyandgame.com #JoeMorrissey #GameDesign #NarrativeDesign #StorytellingInGames #GamingIndustry #PodcastEpisode #GameDevelopment #DigitalStorytelling #GhostOfTsushima #DiabloII #InfamousSecondSon #TabletopRPG #GameNarratives #GamingPodcast #TheCornerOfStoryAndGame