Episode 31: How to Get Featured in the iOS App Store

The holy grail for any iOS game developer is have their game featured on the front page of the App Store. Whether it's in a coveted "Best of.." spot or as a deeper cut in a creative sub-category, App Store attention converts to downloads. Downloads convert to dollars. It's not a coincidence that the most successful games in App Store history have all been heavily featured. This week on the show we talk about an incredible reddit post we found by Amir Rajan, the developer of the iOS port of "A Dark Room". In the post, Rajan lays out a step-by-step guide to help give your game the best chance for being featured in the iOS App Store. I know iOS might be a bad word for some of you, but fear not; Rajan's post, and this episode, are chocked full of so much great, general game development advice that you might not be able to handle it. Thanks for tuning in this week and we hope you enjoy the show! Feel free to send us any questions or comments to: thedebuglog@gmail.com

Om Podcasten

Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.