Episode 44: Why Do You Hate My Game?

Congratulations! You've finished your game. Time to sit back and relax knowing that players across the world are falling in love with it. *BEEP!* Ooh, your first comment! "This game is TrAsH!!!" - @WookieeJumper69 Ok, well not what you expected, but nothing to worry about. *BEEP!* Another one...oh...they too agree the game is trash, they are just fighting over what kind. *BEEP* *BEEP* *BEEP* *BEEP* Aandd several more have joined the party. They seem so angry. Now they're saying your game is a "dumpster fire", wait, now it's a "dumpster fire full of dirty diapers", one sec, now it's....ok...I'm not repeating that. You get the point. We can't control how people react to our games. No matter how amazing it is, if you release something into the world it will receive some degree of negative feedback. Sometimes this feedback is justified, sometimes it's just a dumpster fire full of angry people. On today's episode we talk about the different reasons for player outrage and debate about various real-world examples. We also discuss best practices in dealing with negativity related to your own games. Thanks for tuning in this week and we hope you enjoy the show! Feel free to send any emails with comments, questions, and concerns, to: thedebuglog@gmail.com

Om Podcasten

Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.