Episode 61: Idea Generation

Creating original ideas for games might be a difficult process for some people and an easy ride for others. In any case, polishing that original idea takes time and discipline. That is why today we go over how we come up with new ideas for our games and how we develop them. We mention some established techniques that will be extremely helpful in this process; for example Brainstorming, MindMapping, and SCAMPER. However, you know what a crazy team we are; not all of us follow the same path or process. I had a great time listening to how the guys develop their ideas because it is a mix of the things that I do. Towards the end of the show, we had a new section that is all about motivation. We had received so many emails, tweets, and reviews talking about how inspiring the podcast is, that I just wanted to dedicate part of the show to help you keep your motivation and focus on finishing your game. Thanks for tuning in this week and we hope you enjoy the show! Contact us at: thedebuglog@gmail.com

Om Podcasten

Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.