[HMS2022] Memory Strategies: The Merits of (Un)safe

Happy Thanksgiving! This is a rebroadcast of the memory safety podcast from Handmade Seattle 2022. Allen Webster (creator of 4coder) interviews three guests on the hotly-contested topic of memory safety: - Evan Ovadia, creator of the Vale programming language (https://vale.dev/) - Ryan Fleury, game developer and employee at Epic Games Tools (formerly RAD Game Tools) (https://www.rfleury.com/) - John Austin, founder of Pontoco, the game studio known for their VR game The Last Clockwinder (https://pontoco.com/) We hope you learn something about memory allocation and memory safety, and we hope that this can be a model for difficult programming conversations in the future! This episode was produced by Abner Coimbre for Handmade Seattle 2022, and is made available in its unmodified form under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License: https://creativecommons.org/licenses/by-nc-nd/4.0/

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A collection of conversations with people in the Handmade community, all about computing and software.