Chapter 103: Secrets of Honan's Company

Summary: The Thulians know the secret of the Crystal. Can they be persuaded to give the incantation to the Tribe? Even as the negotiation commences, a new threat comes upon them all. Of Special Note: On tonight's Maze Master's Wisdom the wisdom of maintining a larger tribe is discussed. Download Chapter 103: Secrets of Honan's Company Download All Future Episodes & Bonus Episodes --HERE-- The following recording for The Iron Realm Podcast by Meliora Henning was used during the opening and during Tribal Matters segment: Custom Audio for The Iron Realm I edited tracks for volume, length, pitch, and mood. find Meliora at: meliorahenning.com Meliora On Twitter Meliora On Instagram The teaser for the podcast called Tale of the Manticore was used with permission. Custom Audio during the opening and during Tribal Matters by Tale of the Manticore was used with permission. I edited tracks for volume, length, pitch, and mood. (find Tale of the Manticore at Apple Podcast, Podbean, or Blogspot): https://podcasts.apple.com/us/podcast/tale-manticore-dark-fantasy-dungeons-dragons-audiodrama/id1506247097 https://taleofthemanticore.blogspot.com https://taleofthemanticore.podbean.com My thanks as well for all audio featured under the cc0 license on tonight's podcast. The Iron Realm is intended for adult audiences. Listener Discretion is advised. The Iron Realm album art/website art was created from a public domain image/CC0 image from PixaBay. Audio on the podcast, unless otherwise noted, has either been created by the author or has been used in accordance with the Creative Commons Zero license. A new Iron Realm Podcast is released periodically and each is a labor of my love for Solo RPG Gaming. Enjoy and support the show. And fare ye well, Traveler of The Maze, in the light and in the dark. Subscribe to The Iron Realm Podcast!

Om Podcasten

The following podcast is intended for adult audiences. Listener discretion is advised. The Iron Realm. When all Planes of Existence fall to ash, there is only one realm that remains. Before you in all directions, deep in the dark, there lies the Maze. Millions of miles of corridors, caves, tunnels without end. This is the ultimate dungeon. Orcs! Goblins! Lizard Men! Trolls! Ready your sword, your spells, your crossbow, your Warhammer. Keep close your companions, for they are your only hope for survival. Elf! Fighter! Wizard! Cleric! There are no rerolls. There is no way out. Yet here, in the dark, if any of the merciful gods still remain, you may find the strength you need to fight, the cunning you need to hide, and the luck you need to stay alive. Just a little longer. IRON REALM! IRON REALM! IRON REALM! Get your dice and graph paper - and be sure to bring your friends. I’ll see YOU in the Realm. There be dragons here.