Chapter 12: A Meeting of Elves

Summary: Unexpectedly, the group encounters an Elvish tribe. But are they friend or foe? The decision must be made quickly as the Hobgoblins attack. Of Special Note: Tonight's Iron Personas: Kaylana, the Wizard. The initial character generation occurs as well for the three elves: Lilaina, Orson, and Kai. Download Chapter 12: A Meeting of Elves Become an honored Patron. Download All Future Episodes & Bonus Episodes -HERE- The following selection was used as a backdrop during the Secrets of the Maze Master Segment: The Dark World, Ossuary 1 - A Beginning, by Kevin MacLeod (listen to Kevin MacLeod's tracks in full at incompetech.com) Kevin MacLeod's tracks are included in accordance with Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/ The following recording for The Iron Realm Podcast by Guinefurrie was used during the Tribal Matters segment: Custom Audio for The Iron Realm created by Guinefurrie I edited tracks for volume, length, pitch, and mood. (find Guinefurrie at freesound.org) Click here to visit her page Guinefurrie's aforementioned audio is included in accordance with Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/ The Iron Realm is intended for adult audiences. Listener Discretion is advised. The Iron Realm album art/website art was created from a public domain image from PixaBay. Audio on the podcast, unless otherwise noted, has either been created by the author or has been used in accordance with the Creative Commons Zero license. The Iron Realm Podcast is released 1d4 times per month and is a labor of love. Enjoy and support the show. And fare ye well, traveler of the maze, in the light and in the dark. Subscribe to The Iron Realm Podcast!

Om Podcasten

The following podcast is intended for adult audiences. Listener discretion is advised. The Iron Realm. When all Planes of Existence fall to ash, there is only one realm that remains. Before you in all directions, deep in the dark, there lies the Maze. Millions of miles of corridors, caves, tunnels without end. This is the ultimate dungeon. Orcs! Goblins! Lizard Men! Trolls! Ready your sword, your spells, your crossbow, your Warhammer. Keep close your companions, for they are your only hope for survival. Elf! Fighter! Wizard! Cleric! There are no rerolls. There is no way out. Yet here, in the dark, if any of the merciful gods still remain, you may find the strength you need to fight, the cunning you need to hide, and the luck you need to stay alive. Just a little longer. IRON REALM! IRON REALM! IRON REALM! Get your dice and graph paper - and be sure to bring your friends. I’ll see YOU in the Realm. There be dragons here.