Chapter 15: Legends and Powers

Summary: The fighter, the elves, the cleric, and the rogue prepare to ambush the kobold tribe - but are unaware of the orc gang who is ready to strike them from the shadows. Three way battle in the dungeons deep. Of Special Note: The Iron Realm's greatest defenders, the Legendary Powers, have strength and might that surpasses that of even the gods. Tonight, their identities are at last revealed along with 7 new ways for listeners to immerse themselves in the Iron Realm fandom and live the legend. Be sure to visit the Extras Tab for the Legends and Powers Writ of Deeds download. Download Chapter 15: Legends and Powers Become an honored Patron. Download All Future Episodes & Bonus Episodes -HERE- The following selection was sampled for use during this episode: 264982__11linda__female-battle-cries-grunts - by Ashley Eddy I edited the tracks for volume, length, pitch, and mood. (find Ashley Eddy and listen to the clips in full at freesound.org) Click here to visit her page Ashley Eddy's aforementioned audio is included in accordance with Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/ The Iron Realm is intended for adult audiences. Listener Discretion is advised. The Iron Realm album art/website art was created from a public domain image from PixaBay. Audio on the podcast, unless otherwise noted, has either been created by the author or has been used in accordance with the Creative Commons Zero license. The Iron Realm Podcast is released 1d4 times per month and is a labor of love. Enjoy and support the show. And fare ye well, traveler of the maze, in the light and in the dark. Subscribe to The Iron Realm Podcast!

Om Podcasten

The following podcast is intended for adult audiences. Listener discretion is advised. The Iron Realm. When all Planes of Existence fall to ash, there is only one realm that remains. Before you in all directions, deep in the dark, there lies the Maze. Millions of miles of corridors, caves, tunnels without end. This is the ultimate dungeon. Orcs! Goblins! Lizard Men! Trolls! Ready your sword, your spells, your crossbow, your Warhammer. Keep close your companions, for they are your only hope for survival. Elf! Fighter! Wizard! Cleric! There are no rerolls. There is no way out. Yet here, in the dark, if any of the merciful gods still remain, you may find the strength you need to fight, the cunning you need to hide, and the luck you need to stay alive. Just a little longer. IRON REALM! IRON REALM! IRON REALM! Get your dice and graph paper - and be sure to bring your friends. I’ll see YOU in the Realm. There be dragons here.