Chapter 51: Tracking Prey

Summary: The Hyenamen have discovered the trail and are on the hunt after the Tribe. Of Special Note: Secret knowledge of the Cleric Character Type on tonight's Secrets of the Maze Master. Download Chapter 51: Tracking Prey Become an honored Patron. Download All Future Episodes & Bonus Episodes -HERE- The following audio by Kevin MacLoud was used during the Opening: Wonders of Other Worlds - Thunder Dreams The Dark World - Darkening Developments The following audio by Kevin MacLoud was used during Tribal Matters: Darkness and Unease - Minima Darkness and Unease - Land of the Dead The following audio by Kevin MacLoud was used during Delving Deeper: Darkness and Unease - Controlled Chaos Darkness and Unease - Land of Phantoms (listen to Kevin MacLeod's tracks in full at incompetech.com) Kevin MacLeod's tracks are included in accordance with Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/ My thanks as well for all audio featured under the cc0 license on tonight's podcast. The Iron Realm is intended for adult audiences. Listener Discretion is advised. The Iron Realm album art/website art was created from a public domain image from PixaBay. Audio on the podcast, unless otherwise noted, has either been created by the author or has been used in accordance with the Creative Commons Zero license. The Iron Realm Podcast is released 1d4 times per month and is a labor of love. Enjoy and support the show. And fare ye well, Traveler of the maze, in the light and in the dark. Subscribe to The Iron Realm Podcast!

Om Podcasten

The following podcast is intended for adult audiences. Listener discretion is advised. The Iron Realm. When all Planes of Existence fall to ash, there is only one realm that remains. Before you in all directions, deep in the dark, there lies the Maze. Millions of miles of corridors, caves, tunnels without end. This is the ultimate dungeon. Orcs! Goblins! Lizard Men! Trolls! Ready your sword, your spells, your crossbow, your Warhammer. Keep close your companions, for they are your only hope for survival. Elf! Fighter! Wizard! Cleric! There are no rerolls. There is no way out. Yet here, in the dark, if any of the merciful gods still remain, you may find the strength you need to fight, the cunning you need to hide, and the luck you need to stay alive. Just a little longer. IRON REALM! IRON REALM! IRON REALM! Get your dice and graph paper - and be sure to bring your friends. I’ll see YOU in the Realm. There be dragons here.