20 - Operant Conditioning in Video Games

This week we discuss operant conditioning in video games, AKA the psychology behind why we all played Farmville about 30 hours past the point it was fun. Website: panicmode.net Twitter: @panicmodedotnet Facebook: fb.me/panicmodedotnet Show Notes: Extra Credits - Arbitrary End Points: https://bit.ly/2GDG9lE

Om Podcasten

An insiders’ take on games and game design.