59 - Realism in Game Design

With video games reaching photorealistic levels of graphical fidelity, the way we think about realism in game design is beginning to change. This week, Aidan goes over his heuristics on designing for realism in video games. Website: panicmode.net Twitter: twitter.com/panicmodedotnet Facebook: fb.me/panicmodedotnet Medium: medium.com/panicmode YouTube: tinyurl.com/panicmode Show Notes: WIRED - The New 'Demon's Souls' Remake Tries Too Hard to Be Realistic: https://bit.ly/3qtwRyH WIRED - How Video Games Are Saving Those Who Served: https://bit.ly/2VL2DZH Music: Ambient by Kevin MacLeod (https://incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0

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An insiders’ take on games and game design.